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D&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3

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Dungeons & Dragons is getting a 2024 rules revamp, and while I've had a good old moan today about its baffling pre-order bonus nonsense, I'm overall curious to see what kind of game we'll be getting out of the whole kerfuffle.Touted as a backwards-compatible reimagining of the game's ruleset (but not a new edition), the 2024 rules seek to retool a ton of the game's spells for the better, as promised by lead rules designer Jeremy Crawford in an interview posted to the Dungeons & Dragons YouTube channel (thanks, Eurogamer).New Spells | 2024 Player's Handbook | D&D - YouTubeWatch On Overall, Crawford's statements feel accurate, though in the sense that a lot of these issues have been issues for 10 years and relatively unaddressed in rules errata—such as altering Blade Ward and Resistance so they "might actually see use in play"—but hey, better late than never.Some of these changes, however, have been inspired by Crawford's personal frustrations while playing Baldur's Gate 3, Larian's giga...