Ultimate Guide for Tank Class (As of 2024)
mathematical9 said:welcome to mathematical9's official tank guide, where I'd cover most of what a tank needs to survive the floors inside of dungeons [no master mode :sob:]Click to expand...Sorry but I’m gonna heavily criticise anything that I believe is wrongmathematical9 said:f1 - f3:- old, holy dragon or heavy armor [armor]- wand of healing [healing item]Click to expand...Agreemathematical9 said:- aspect of the Dragons [melee]Click to expand...Ok maybe but it’s not a good idea to start bad habits - at higher floors, like f4+, NO class should be meleeing cause it’s just way too slow compared to other things. Tanks should be using either mage clear or shortbow clear. Would personally recommend using a dungeonised dragon shortbow.mathematical9 said:- 15 talismans [magical power]Click to expand...Doesn’t mean anything, 15 common talismans is 45 magic power which is basically nothing. It is much better to talk in terms of magic power - at LEAST 100 but preferably 200-250mathematical9 sai...